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Blue Beetle

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OVERVIEW

During my time at the incredible RISE FX, I had the privilege of working on the Blue Beetle movie. My role involved creating and developing various styles, designs, and animations for the film, covering a wide range of work.

This included everything from 2D design based on style frames, to both 2D and 3D hologram design, and a substantial amount of UI animation.

The goal was to bring a sense of futuristic, high-tech visual storytelling to the screen, blending seamlessly with the movie's narrative and world-building.

Below is the final product that showcases the work we did.

ROLE

Art Direction
Design
Animation

CLIENT

RISE FX

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blue beetle